P+ - Game & Watch - Subroutine - 0x10648
- if ((LongtermAccessInt (0x5d) GreaterThan scalar(0)))
- loop Infinite times:
- if ((InternalConstantInt(CurrentAction) GreaterThanOrEqual scalar(67)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) LessThanOrEqual scalar(85)))
- IfStatementAnd ((LongtermAccessInt (0x5d) GreaterThan scalar(0)))
- else
- if ((InternalConstantInt(CurrentAction) GreaterThanOrEqual scalar(14)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) LessThanOrEqual scalar(16)))
- IfStatementAnd ((LongtermAccessInt (0x5d) GreaterThan scalar(0)))
- else
- if ((InternalConstantInt(CurrentAction) GreaterThanOrEqual scalar(96)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) LessThanOrEqual scalar(102)))
- IfStatementAnd ((LongtermAccessInt (0x5d) GreaterThan scalar(0)))
- else
- IntVariableSet { variable: LongtermAccessInt (0x5d), value: 0 }
- UnknownEvent { namespace: 0x0, code: 0x6, unk1: 0x0, arguments: [] }
- SoundEffect1(4460)
- IntVariableSubtract { variable: LongtermAccessInt (0x5d), value: 1 }
- SyncWait(12.0)
- SyncWait(1.0)
- Goto(0x10648)